categories: Arts & Design
Level: General
Course Language: English
The concept of rigging and its significance, in addition to getting familiar with Maya’s interface and how to use it and how to setup your scene for the first time.
How the face skinning process usually works, refine skin deformations using different tools, in addition to learning how to exploit the hammer tool for various purposes.
How to effectively work with the components editor, together with learning how to step-by-step refine the skin deformations of the character’s entire face.
Free lessons
Getting Familiar With Maya's Interface
Adding A Joint For The Nose
1. The Process of Skinning a Facial Rig in Maya
What Is Rigging
Getting Familiar With Maya's Interface
Preparing A 3d Model For Rigging
Working With Joints In Maya
More On Joints
Creating The Neck, Head And Jaw Bones
Stylized Eyes
Adding Joints For The Eyes
Adding Joints For The Eyelids
Adding A Joint For The Nose
Creating Ear Joints
If you’re to listen to what someone is saying without seeing their facial expressions, chances are that you won’t get the entire story as it was originally meant to be. Take that example and apply it to your favorite cartoon character. Would you feel how relatable they are and fall in love with them? The answer is no! That’s why in these three-part training courses, we will teach you how to rig the facial expression of your favorite character in Maya. What are you waiting for? Start learning now!
There are no requirements for this course. Your interest in the topic and your commitment to learning are all you need to achieve the utmost benefit from this course.
3D Artist & Graphic Designer
894 Learners
8 Courses