categories: Arts & Design
Level: General
Course Language: English
Know a detailed overview of modeling and its types, and how to create the best models through practicing on different objects, such as: a chair, a table, and an airplane.
Understand the must-know basics and features of 3Ds Max, how to navigate through the interface, exploit its various tools, and create your very first shapes from scratch.
Apply how to import files into 3Ds Max from other software such as Illustrator and AutoCAD, how to save your project, and how to export 3Ds Max files into other software.
Free lessons
Software needed
Navigation and Interface
1. Introduction to the Course
Software needed
2. Introduction to 3Ds Max
Navigation and Interface
Selection, Move, Rotate, Scale and Clone Part one
Selection, Move, Rotate, Scale and Clone Part two
Groups, Mirror, Pivot Point, Align, Snapping, and Display Part One
Groups, Mirror, Pivot Point, Align, Snapping, and Display Part two
3. 3D Modeling
Units - Modify Tab & Object Properties - Modifier's List
Units - Modify Tab & Object Properties - Modifier's List Part Two
Introduction to Edit Poly Part one
Introduction to Edit Poly Part Two
Introduction to Edit Spline Part One
Introduction to Edit Spline Part Two
Loft - Booleans - Lathe || Save - Import - Export
Practice 01
Practice 02
Practice 03
Do you have an aptitude for art and creativity? Do you want to learn how to visualize your thoughts and bring them to life? Do you long to explore the 3D graphics industry? If your answer is YES to either one or all of the aforementioned questions, then this training course is what you’re looking for. Throughout these two-part beginner-level guides, you will learn how to step-by-step use 3Ds Max and V-ray to develop your ideas into short animation movies that add a visual flair to the world around you.
This training course requires downloading 3Ds Max and V-ray.
Senior Instructor & 3D Artist
409 Learners
2 Course