categories: Arts & Design
Level: Specialized
Course Language: English
Work with display layers, in addition to understanding object hierarchies and the difference between local and world orientation of joints, and FK and IK systems.
Know the concept of rigging and its significance, in addition to getting familiar with Maya’s interface and how to use it and how to setup your scene for the first time.
Create and add various joints to your character, including: leg, head, neck, eyelid, shoulder, clavicle, and jaw, together with how to organize your scene.
Free lessons
Getting Familiar With Maya's Interface
Scene Setup
Understanding Object Transforms
1. Introduction to Game Character Rigging in Maya
Getting Familiar With Maya's Interface
Scene Setup
Understanding Object Transforms
Working with Display Layer
Character Purpose
Understanding Object Hierarchies
Introducing Joints
More on Joints
Local Vs World Orientation Of Joints
Creating Leg Joints
Difference Between Fk And Ik Systems.
Adding IK System to Our Character Leg
Mirroring the Leg Joints
Adding Pelvis Bone
Building Spine Bones
Adding the Neck, Head And Jaw Joints
Working on the Arm Joints
Creating The Arm Joints Using Different Method
Adding The Clavicle Joints
Adding the Finger Joints
Renaming the Finger Joints
Mirroring the Arm Chain
Adding the IK System to Arm
Adding the Shoulder Protector joints
Creating Eye Joints
Adding Eyelid Joints
Adding The Necklace Joints
Organize Our Scene
Have you ever wondered about the process your gaming characters go through to look like the way they are? Contrary to what many people may think, it’s not just about drawing the character and animating it; the process is way more complicated and multi-staged than that. However, these enjoyable training courses will exclusively focus on the rigging stage; the pre-animation stage where the artist outlines the character’s digital skeleton, including their bones, joints, and facial features using Maya. Moreover, you will learn how to skin your character and bring it to life.
There are no requirements for this course. Your interest in the topic and your commitment to learning are all you need to achieve the utmost benefit from this course.
3D Artist & Graphic Designer
904 Learners
8 Courses