categories: Arts, Design & Media
Level: Specialized
Course Language: English
Create the shape of the material that you want. Then, you will learn to implement different types of marbles based on a real reference from scratch.
Create realistic materials: Base Color - Normal - Roughness - Metallic after leveraging four channels and you will learn how materials work efficiently.
Add realism: cracks, scratches, destructions, and imperfections, as well as learning about Nodes and their effects that allow you to create any material.
Free lessons
Introduction
The 4 Components for Creating Photorealistic PBR Materials
1. Make Realistic PBR Materials in Substance Designer
Introduction
The 4 Components for Creating Photorealistic PBR Materials
How to use roughness & metallic maps
Shapes Creation 1
Shapes Creation 2
Edge Damage & Cracks
Add Surface Noise & Holes
Realistic Destructions
Add Noise & Bumps to Surfaces
Create 3 Types of Marbles
Finalize Material - Part 1
Finalize Material - Part 2
Finalize Material - Part 3
PBR material is typically used to add a realistic feel and textures to objects. It is often used in computer graphics and VR applications to texture 3D objects. This course will teach you everything you need to create photorealistic materials from scratch using Substance Designer. We will take you through an easy way to learn about the nodes, how they work, their effect, and how you can use them over and over to create the materials you want.
This course requires the basic use of Substance Designer and Gimp.
Developer & 3D Designer
903 Learners
5 Courses